Category: Blog

  • Opposites Attract, pt. 3

    Opposites Attract, pt. 3

    (The story so far: On a trip through a dangerous desert, Alice and her caravan (Jack, Arbuck and Marie) come across a floating rock and a ladder that reaches high into the air. Eager for adventure, Jack and Arbuck climb the ladder. Alice sees no other option that to follow…)

    The man on the rock

    The ladder went all the way up into the sky. The higher Alice climbed, the more she clenched onto the spokes. She had never been good with heights, and this was no exception: her heart was ready to explode inside her chest.

    And then, after what seemed like an eternity, the ladder stopped. Hands shivering, Alice let go of the top spoke and put her hands firmly onto the rocky surface in front of her. She lifted her left leg, put her foot onto the rock, pushed herself away from the ladder and, right leg dangling behind her, scurried onto the semi-safe floating surface. There, she turned around and slammed down on her behind, feeling that sitting was obviously the safest thing she could do in this situation.

    Jack and Arbuck stood in front of her (Arbuck was sleep-standing). Jack waved excitedly at Alice. “It’s a floating rock!”

    Alice grumbled silently. Luckily, Jack didn’t pursue the matter further. Instead, he took a step to the side. Behind him, a short, stubby shape slid into view. It was a man, a little under five feet in every direction. He had a large curly beard. On his head, he was rocking a big afro with a small bald patch in the middle. He was sitting on a treasure chest. “Oh, by the way”, said Jack. “This is Brock.”

    Brock raised his hand. “Hi! I’m Brock. And I’m stuck on this rock!”

    Alice eyed him confusedly. “What’s in the chest, Brock?”

    “Nothing”, he said, and because Alice obviously didn’t believe the strange man on the rock, he added: “See for yourself.”

    Brock opened the chest. Alice carefully got to her feet and wobbled over to the chest to look inside. For a second, she felt like she was back on the SS Transglobia with which had traveled across the Great Sea into the desert (pretty much the moment things had started going wrong). She had never found her sea legs on the massive ship – and this inexplicably floating thing was no different. She peered over the edge of the chest. Brock hadn’t lied. The chest was completely empty – safe for a Parcheesi game lying in the corner.

    “Okay, okay. Nothing but a Parcheesi game in there. Dibs on the Parcheesi, by the way.”

    Alice didn’t care for games and looked over to Jack (who tried his very best to hide that he did). “And he was up here?”

    “Yep!”, Brock answered for Jack. “For three full days!”

    Alice looked back to Brock. “Well, you can climb down now.”

    “Actually, I can’t.” Brock’s face turned red; he stared nervously at his hands.

    “Why not?”, asked Alice.

    “I’ve got a fear of heights.”

    Jack sighed. “Poor guy.”

    Brock. “But don’t worry, I’ve got a plan! There’s a tower in the next town. It’s only three weeks by rock.”

    “By rock?”, Jack asked excitedly.

    “Oh right”, Brock answered. “I can steer it.” He moved all the way towards the front edge, stopped, and jumped. With a shock, the ground tilted forwards. From the corner of her eye, Alice could see the ladder topple backwards; she lunged herself towards the edge managed to grab onto it at the final moment.

    Brock blushed. “Good thing you caught that. Would’ve been mighty dumb otherwise.”

    “So every time you want to move the rock you have to jump like that?”

    “It’s not a very efficient rock”, Brock admitted. “That’s why I take it slowly. Spare my energy, you know.” He looked at Jack. “Speaking of which. I could eat. Do you have anything to eat?”

    Jack looked over to Alice, who stepped towards the backpack. “Do we?”

    “We do. It’s rationed.”

    “Hey guys!” Marie emerged over the rock’s edge. Still wearing nothing but her bikini, she gracefully descended from the ladder with a handstand like she was anywhere but six hundred feet up in the air.

    “Marie!”, said Jack. “This is Brock.”

    Brock didn’t say anything. Instead, he just stared at the new presence that had just joined the group, mouth slightly ajar like a dog that noticed a very tasty piece of junk food.

    Suddenly, Alice could piece everything together. She pulled her eyes to slits and looked at the curly man. “You pervert.”

    “What? Me? I’m offended”, said Brock.

    “That’s a pretty serious allegation, Alice”, said Jack.

    “That’s why the shadow was on top of Marie. You were following her.”

    Brock looked at Alice. “I did no such thing!”

    Alice got to her feet. “Yeah you did! You steered the rock over her so you could lean over the edge and stare at her- at her-“ Alice stopped and blushed.

    “At her”, Jack helpfully corrected Alice’s intonation.

    “You pervert!”, shrieked Marie, a delighted smile on her face as she walked over to him and playfully slapped him. “How could you?”, she added in a tone that quite clearly seemed to know how he could.

    Alice leaned back into the ladder. “You can have your rock. I’m going back down.”

    “Oh come on!”, Jack pleaded. “We’ve only just got here!”

    “Yeah!”, Marie added, and winked at a very sweaty Brock.

    “I have Parcheesi”, Brock told Marie.

    She leaned into him. “I love games.”

    “Yeah”, Alice answered, “especially the ones with people for pawns.” She turned to Jack. “Come on. We can’t share our supplies with a pervert. We’ve got four more days ahead of us. So let’s just go down, make this weirdo count to three hundred before he can take the ladder down-“

    Alice stopped in her tracks as the ladder disappeared from underneath her. She toppled backwards and went over the edge. Her hands snatched hold of Arbuck’s surprisingly steady foot and she pulled herself back up. Back on safe ground, Alice turned around on her stomach and looked at the sands below. Jack and Marie followed suit.

    Below, they could see the ladder disappear into the sand. It didn’t as much fall forwards, backwards or to the side as much as it just  went limp. Just before it disappeared entirely, a huge, gaping lizardlike mouth sprang from the ground and snapped itself shut, the ladder inside it.

    “Damn Ladder Lizards.”, said Brock. “Well, at least we’re in nice company, huh?”

    The Ladder Lizzard scurried around the sand, turned around its axis once, lay down and went to sleep. Alice jumped up and rushed towards Brock. “You could’ve told me that ladder was actually a lizard’s tongue!”

    Brock shrugged. “I thought you knew. Come on, it’s a six hundred foot tall ladder lying in the sand. What are you, daft?” He pulled his eyes to slits. “Besides, you kept interrupting me.” Then, he looked over to Jack, Arbuck and lingered on Marie. “Anyone up for Parcheesi?” He glanced back to Alice. “Anyone not rude.”

    Alice sat down. She’d need to think this situation through. “Well”, she said with a sigh, “At least we’ve got our food.”

    She took a step towards the backpack, but it wasn’t there anymore. The force of moving of the rock had made it roll towards the edge. The pack was dangling, half on the rock, half suspended in mid-air. Everyone shrieked in panic at the same time. Jumped towards the backpack. And watched in horror as the food went over the edge. It fell into the sand with a thud. The lizard stuck out its laddered tongue, wrapped it around the backpack and lazily swallowed it in one big gulp.

    “Our food!”, Alice cried.

    “This is your fault!”, yelled Marie.

    “How is this my fault?”, Alice retorted.

    “Who puts down a backpack on top of a floating rock?”

    “Rocks don’t float! And it was your turn to carry the pack! But no, you wanted to get a tan!”

    “You’re just jealous because I have better skin!”

    They were interrupted by Jack stepping over the ledge. Alice and Marie could barely snatch him by the waist and keep him from jumping down. They looked at each other.

    “Shake hands?”, said Alice.

    They shook hands.

    Alice peered over the edge. Then, she nudged Arbuck. “Hey. Time to wake up.”

    Arbuck groaned and turned away from her.

    Alice grabbed him by the shoulders and shook him back and forth. “Arbuck! Wake up!”

    Arbuck mumbled something about making him and Alice not being his mom.

    Alice slapped Arbuck in the face. Finally, he opened his bloodshot eyes. The sunlight burnt at them; he pulled them to slits and lowered the rim of his hat. “Mornin’ dudes”, he said with a wink.

    “Morning Arbuck!”, said everyone but Alice.

    Arbuck looked around. “What did I miss?”

    “Not much”, said Jack, “But we’re stuck on top of a floating rock.”

    Arbuck shrugged.

    “Anyway”, Alice said hastily, “We need your markmanship. Shoot that lizard. But don’t kill it. Anger it.”

    Arbuck peered over the ledge. Then, he grabbed his revolver, coolly said “I got this” and accidently dropped it. The gun almost went over the edge, but swerved and bounced onto the rock at the last possible moment in the most miraculous bit of luck of the century.

    Arbuck got to his knees and picked it up. “All part o’the plan.”

    Alice groaned. The gunslinger stood up. “I’ll sock the sucker right in the eye. Won’t know what hit’em.” He carefully inched towards the edge, stretched his right arm downward, closed one eye, slowly adjusted his aim… and squeezed the trigger.

    The gun let out a metallic bang. Arbuck seemed pleased with himself for a brief moment; then, he threw himself backward onto the ground as the bullet flew back up, past the rock and into the sky. Arbuck jumped up, let out a frustrated cry and fired five more shots at the creature, but it didn’t work. The bullets ricocheted off the lizard’s body like rubber.

    Arbuck looked at Alice. “Gonna need a bigger bullet, chief.” He pocketed the gun, pulled a flask out of his leather coat and took a sip.

    Marie rubbed her temple. “So what now?”

    “Parcheesi”, said Jack.

    They all agreed on that. Except for Alice. She sat down, legs dangling over the rock’s edge, and stared at the horizon. She was going to have to think about this.

    Caravan is going on hiatus for a bit. To be continued in February!

  • Opposites Attract, pt. 2

    Opposites Attract, pt. 2

    (The story so far: Alice, a lowly insurance agent, finds herself on a highly forbidden trip through an uncharted desert with Jack (captain), Arbuck (gunslinger) and Marie (cook). Out of nowhere, Marie starts screaming…)

    The floating rock

    Everyone stopped in their tracks and turned towards Marie. She was standing between them, third in line. Arbuck, who was sleepwalking, bumped into her. Disgusted by the smell coming from his mouth, Marie pushed him away from her.

    Alice immediately was on her toes and scouted the horizon, but there was nothing to be seen. “What is it?”, she asked.

    “The sun is gone!”, Marie shrieked.

    Jack immediately looked up. Alice gave Marie a closer look. The cook had goose bumps on her normally immaculate skin. That was because she was standing in a shadow. A very local shadow, mostly round, and about three meters in diameter.

    “It’s just a cloud, Marie”, Alice said. “Just step out from under it.”

    “I can’t!”, Marie cried. Alice and Jack eyed her critically.

    “Fine. See for yourself.” She took a step forward. For a split second, the scorching sun shone on her skin; then, the shadow gave chase and repositioned itself firmly on top of Marie.

    Alice and Jack would have loved a bit of cooling down – after all, they had had nothing but sun for days on end now. Especially Alice, who had freckles and flaming red hair, would have welcomed a chance to stop looking like a boiled lobster.

    Jack looked at Marie with a frown. He thought for a second. Then a grin appeared onto his face. “A domesticated shadow. Cool!” He rushed forward, jumped into the shadow and landed into the cool sand next to Marie. Immediately, the shadow pulled its dark tip away from Jack. Jack groaned angrily, grabbed hold of Arbuck and leaned the snoring gunslinger into the circle. It responded just the same: by sticking closely to Marie. It appeared the shadow only wanted to cover her.

    Jack put Arbuck back into the sand and leaned into him, lost in thought.

    “I’ll never get a tan now”, Marie said disappointedly. This was nonsense, of course, as she had been getting nothing but gorgeously tanned for three days now.

    Alice, meanwhile, covered her forehead to block out most of the sun and  looked up. She stared at the strange shape floating in the sky, then back down, blinked to adjust to the change in sunlight, and looked at the crew. “Oddly thick cloud.”

    Jack frowned and looked up, leaning all the way backwards into Arbuck. His mouth fell ajar like a little kid looking for adventure. “That’s not a cloud.”

    “Whatever it is, get it off of me”, said Marie.

    “We can’t”, said Jack. “Because it’s a floating rock.”

    Alice shook her head. “Rocks don’t float, Jack.”

    “They do here!”, Jack exclaimed.

    Alice rolled her eyes. They’d had this discussion countless times. From day one, Jack had been convinced magical powers were at work in the desert. And as much as Alice tried to convince him there was no such thing as magic, especially not desert magic, it never quite stuck.

    “I don’t care if it floats or not”, Marie groaned. “I just want my sun back. Hey Arbuck, can you shoot it down?”

    Arbuck responded with a loud snore.

    “Useless as always”, said Marie.

    “A flying rock, how about that…” Jack had a boyish grin on his face. He leaned further back into Arbuck. The gunslinger was now standing in the sand leaned back at a forty-five degree angle.

    “Rocks don’t fly, either.”

    “You can’t be sure”, said Jack.

    “You can be quite sure”, Alice said.

    Jack pushed Arbuck as far back as his drunk body would allow. Alice was just about to ask why he didn’t just tip over when she noticed something around his feet. It was a wooden frame.

    “What’s that?”, she asked.

    Jack let go. Arbuck toppled forwards like a domino block and crashed face-first into the sand. His feet flung upwards and dragged the frame from the sand. Only it wasn’t a frame.

    It was a ladder.

    As Alice pulled the snoring cowboy out of the sand and placed him neatly in an upright position, Jack started pulling the ladder out of the sand. The ladder rose; first, above his head, then twice the size and then three times his length, with no end in sight. After a few seconds Marie jumped in to help. Together, they pulled and pulled for at least three minutes, until finally, they could hear a silent thud. The top spokes had bumped into the flying rock, at least six hundred feet up in the air. Marie stepped aside again; Jack got out into the sun. Swaying left and right trying to balance the never-ending ladder, he raised it a final couple of meters higher and then leaned it against the floating rock.

    Alice pointed at the base of the ladder, which was still sticking deep inside the sand. “How long do you think it goes on for?”

    Jack shrugged. “Does it matter? It’s high enough.” He placed his right hand on one of the spokes. Immediately, Alice grabbed the hand and pulled it off. “Hold on. What are you doing?”

    “There’s a floating rock in the sky and we got a magical endless ladder”, Jack shrugged.

    “Rocks don’t float. But whatever it is, it could be dangerous”, Alice said.

    “Relax”, Jack answered and started climbing. Alice watched, groaning as the captain disappeared up into the air and into the sunlight. “Well then, I guess we wait”, she said, but as her eyes veered back down to the base of the ladder, she could see Arbuck climbing the ladder as well.

    Now you’re awake!?”, she cried.

    Arbuck cocked his head over towards her. His eyes were firmly closed. A line of drool dripped from the corner of his mouth. He was still sleepwalking – only vertically.

    Marie wanted to step towards the ladder, but Alice stopped her. “No! You stay down.”

    “Why? It’s my rock.”

    Alice shook her head. “If that ladder moves one inch, it’ll tip.”

    “Oh”, Marie admitted, “Good point.”

    Alice grabbed hold of the ladder and pulled herself upwards. “Stay here.”

    “In the shadow”, Marie grumbled.

    “Might do you good”, said Alice. “I think I see some sunburn on your shoulder.”

    Marie shrieking in the background, Alice started climbing.

  • Opposites Attract, pt. 1

    Opposites Attract, pt. 1

    The story so far…

    The scorching sun hung high atop the blue desert sky. Jack, Marie and Arbuck walked behind Alice single file, to cover their trail (and to, for once, humor Alice’s incessant panic attacks). Once every few steps, used as she was to her role as the responsible one everyone loved to ignore, she turned and looked whether her fellow caravaneers were still there, and in the formation she asked.

    Jack was his good-natured self, checking left and right for hidden treasure and adventures to be found in the sand. Because of his carefree nature and tendency to get everyone out of trouble, everyone considered him the caravan’s captain. Only problem was he was the one who got them into trouble in the first place. Marie had changed into a beautiful but impractical bikini. Impractical was the name of the game with Marie, who a) was the group’s cook, but didn’t believe in carbs, and b) had uncontrollable binge eating attacks that her turned into a rabid monster three times her size until she had used up all the calories. Arbuck was sleeping off the hangover. He could shoot a bulls-eye on a dartboard from three miles off when sober. Only his dictionary didn’t know sobriety. And neither did his gut. Arbuck was literally allergic to water. And then there was Alice. Good, reliable, boring Alice.

    Alice adjusted the heavy backpack containing the provisions and turned back towards the road ahead. What was she doing? Caravaning was a highly forbidden activity punishable by death. She knew this all too well – after all, she worked for the company that upheld this law. How then did she end up in one? She was just about to start her daily session of pinpointing the moment things had started going wrong for her when Marie shrieked.

  • Short Story time!

    Short Story time!

    Hi everyone!

    If you’ve ever had the pleasure of being bored to bits by me blabbing about my work, you might know I’ve been working on a all-age fantasy novel. It’s one of those stories I really really want to tell, but it’s too specific and productionally intense for cinema or TV so it has to be a book. And unfortunately I’ve been so busy getting my actual career as a screenwriter on the rails that books are just not going to happen anytime soon.

    Luckily, that doesn’t stop me from writing short stories set in the novel’s universe.

    And you know the cool thing about shorts?

    I can share them with all you magnificent people.

    So starting next week, this site will be home to a six-part short story told in two installments of three weeks. It’s set in the fantastic Caravan universe – a universe featuring a magical desert and a group of adventurers traversing it. All talented heroes, with one exception: The fearful insurance agent Alice, who wishes she had just stayed at home…

  • A train made out of bubbles

    Hey guys and girls,

    Tonight marks the first of fifteen episodes I’ve written (in a writers’ room context) for the longest-running Belgian soap, Familie. You can check them out on vtm or on their website. Eight of them run up to next Wednesday, the remaining seven start sometime in March.

    If you think soap writing is a dumb job for bad writers, think again: I’ve seen fellow writers invent better stories faster than I could type shitty ones down. There’s an insane amount of speed and efficiency involved in working for a soap, and you need to have the willingness to relinquish all control over the things you have written. You’re not the creative artist, but a piece of the crazy machine that keeps the unstoppable soap train hurtling down the tracks. There’s no room for egoes or selfishness, and all my wonderful and brilliant colleagues reflected this.

    When I went in last February, I was scared out of my mind because I thought I wouldn’t be able to pull it off. As it turned out, however, I had a lot of fun writing these episodes and I can wholeheartedly recommend anyone who wants to be a writer to try and get a soap job. I was lucky enough to be tossed into the deep end of the pool, with 320 pages of dialogue to write in a limited timespan and the watchful eye of a mentor I knew would have to write everything I wouldn’t be able to. Failing was not an option. I couldn’t do that to him – he has kids!

    Soap writing is without a doubt the most intense job I have ever done in my life, and a great change of pace with my normal routine. Sure, I love meticulously crafting the most intense, most gripping storylines at my own pace – all things considered, I’m still an artist at heart. But my creativity recharges when I can work in a team. And sometimes, you just want to put the pedal to the metal. You want to write a lot of different stuff – from romance to comedy and suspense. It’s the change of scenery that makes the job so awesome and keeps the writing fresh.

    Right. Now it’s back to staring at an artful three-page exposé for the next three hours while sipping from a seemingly endless supply of coffee. Less like a runaway train, more like a snowball in March.

    I’ll be back in January with a special surprise of the literary kind. Think the very opposite of soap. If you’re thinking all-age fantasy, you’re absolutely right. Look forward to it!

  • How Heroes of the Storm wants to turn me into an asshole

    How Heroes of the Storm wants to turn me into an asshole

    Yeah yeah, I know what you’re going to say – I’m already an asshole, yadda yadda, apply water to burn, etc. But is that true, really? If you look into yourself, when have I ever been truly nasty to you from the bottom of my heart?

    Okay, yeah, sure, that one time, but you had it coming.

    That’s right. Admit it. I’m a cuddly little teddy bear.

    Which is why I steered clear of games like Defense of the Ancients or League of Legends. In these multiplayer Moba-style games, you take the role of a hero and, along with four other players, try to grab hold of the enemy base while the opposing team tries to do the same. Not only are these games notoriously hard to master, but they’re a cesspool of verbal abuse. Within ten minutes of my first real Dota game, one of my teammates advised me that I should get neutered. That’s right. Neutered. Because I was bad at games and I would undoubtedly hand this terrible disease on to my next of kin.

    So I was not entirely without reservations when I installed Heroes of the Storm – Blizzard’s take on the Moba genre. In it, Blizzard heroes from all of their universes duke it out like that absurd fanfiction I wrote in the nineties. The game sports some key design differences that make it more accessible – it uses team effort to increase the players’ levels instead of personal skill, for instance – and I really like Uther, so I figured: Why not?

    So I started playing. And I sucked. Yet nobody wanted to sterilize me. Maybe they did, but they didn’t openly admit it. Someone called me an idiot. But this is the internet, so he was essentially slapping me with a puppy. I liked the game, kept playing more games, got better at it, picked a hero I really liked, started winning more games and got a feeling I had never experienced before: I was actually enjoying a multiplayer game.

    And then I started noticing it. That one guy. The one who idles in base for too long. Who is jungling when he shouldn’t be. Who keeps overextending himself and dying. Whose terrible decision-making costs us the entire game. At these times, I want nothing more but to ram down on the enter key and type the best-phrased line of insults to this random guy on the internet, just because he is keeping the team down and wasting everyone’s time. And I don’t want to brag, but my eloquence would totally reduce this guy to cinders like that guy who opens the ark in Raiders of the Lost Ark.

    But I don’t. Because I’m a grown-up. Grown-ups don’t call people morons. No do they tell people to get sterilized. Grown-ups know eugenics, and grown-ups knows how genetics work.

    Then what do grown-ups do?

    They ping the noob endlessly so everyone can look at his glowing icon on the minimap  and see for themselves what a moron he is.

    (P.S.: If you still want to play with me, you can add me as Otcho#1421.)

  • The Joint

    The Joint

    Heya everyone,

    I don’t have a lot of time to do a big write-up this week, so I’ll just point towards a short I wrote a while ago and quietly sneak out of the room.

    The short is called The Joint and revolves around a teenage girl returning somewhere familiar and feeling out of place – just not in the way you think.

    Read it here! Save a tree, read it on your computer at work, show it to your boss and finally get that raise you deserve. Or print it and read it at leisure, ya damn tree killer.

    Because I usually write screenplays, the task of writing something where the words are not just production tools and have their own artistic meaning felt extremely daunting. Nevertheless, I’m pretty proud of the tone I managed to strike. It feels very much like a short film – only on paper. Which, I guess, is a good thing.

    Anyway, gotta go now.

    No, you put the phone down first!

    Love ya too mom.

  • The Interview

    The Interview

    So! I made another game!

    Actually, I made this back when my online portfolio launched, but it had kind of fallen by the wayside because I was busy doing other things (like work).

    So what is it?

    I made a text adventure to promote myself. It’s a rush job consisting of weird ideas, experiments with multiple endings, variables and flags, and 40 degree fever. Play at your own risk.

    The game’s made with Twine, which is a really cool (and noob-friendly) program for this kind of stuff. I’ll probably make a real text adventure at some point, but seeing how this has taken me most of a weekend to get done, it’s probably going to have to wait a bit.

    So what’s this game look like from the inside?

    Screen Shot 2015-11-30 at 09.08.42This is the main structure. Every square has some form of text in it.

    Screen Shot 2015-11-30 at 09.08.55Enhance! I actually set out to make a regular branching dialogue. In hindsight, a lot of the game ended up more visual novel-y (and thus straightly structured) than I wanted because I got lost in endless descriptions of random stuff. What can I say, I love world-building.

    Screen Shot 2015-11-30 at 09.08.59And this is what some snippets look like up close. The hard part about Twine was that they just released a 2.0 and everything I knew from 1.X was redundant – yet still annoyingly present in the Google cache. Figuring out how to get multiple variables to trigger at the same time (which was important for the actual interview part) was a real bitch.

    So there you have it. Alternatively, you can download the source file (which is actually just a .html, rendering all of this infinitely less cool) and import it into Twine yourself.

    In summary!

    By the way, there’s quite a bit of other stuff on the portfolio that’s worth checking out. I’ll probably go into detail about that somewhere down the line!

  • Friday Quote

    The guilt gnawed inside of me, nibbling at my throat, its spikey fingers clutching my lungs.

    “I’m so sorry”, I said.

    She looked at me. An incredulous frown formed on her face. “You’re dying. You don’t need to apologize to anyone.”

    I wanted to punch her. Instead, I just looked at the floor again and let the guilt devour me.

    (From: The Back of my Mind)

  • Rick and *buuuurp* Morty

    Rick and *buuuurp* Morty

    Imagine you have a crazy scientist grandfather.  A bit of a boozer, and a borderline asshole, but in his own quirky way, he loves you and you love him. Now, you’re thirteen, hormones are dancing around in your pants, and you’re in love with this girl way out of your league. Your scientist grandfather decides to help you out with a carefully crafted concoction of insect pheromones that should make you irresistible. And it works! You’re irresistible! Only side effect: The object of your desire turns into a huge roach. You and your gramps try to fix the mistake, but things only get worse, until you grandfather just burps, shrugs and opens a portal to parallel universe in which parallel you and your parallel grandfather die a horrible, horrible death. Problem solved – just take their place! All you have to do is bury your own decaying corpse…

    Welcome to Rick and Morty, one of the darkest, funniest, most existentialist animated comedies currently on TV! Penned by Community’s Dan Harmon at his absolute worst and thus, if you know the man, absolute best, Rick and Morty takes the tried-and-true Saturday morning cartoon setting – excited kid and his extravagant gramps have scientific adventures – and completely rips it a new one. Morty isn’t excited, he’s existentially/hormonally confused and in constant fear of his life; Rick isn’t just extravagant, he’s a narcissistic alcoholic with no moral compass or regard for human life. This is Back to the Future on LSD, guys. Better strap yourself in.


    Hey look! It’s my biggest fear!
     

    For me personally, Rick and Morty hurts to watch. It’s disgusting, it’s weird, it makes the universe around us feel gargantuan and that scares the beejeesus out of me. But in its own weird way, through all the dark humor, this show’s got a brilliantly functioning emotional compass. The two titular characters and their dysfunctional family might constantly be on the verge of a neurotic breakdown – they still do have each other. And that’s the one ray of light that makes this show more than just a dark sci-fi comedy.


    “Oh man!”
    You can check out this wonderful gem of a show – currently in its stellar second season – on Adult Swim. They’ve even got half of their episodes online. Most episodes work on their own, so start watching!