Now, of course, you might not be a huge nerd like me, so this might just be five words, four of which make no sense – but to me this is a pretty big deal. Grim Fandango – a Lucasarts adventure game from 1998 about crime and corruption in the land of the dead – was a huge part of my youth, one I couldn’t experience anymore because the damn thing wouldn’t run properly on modern PC’s.
Yet knowing what happened between 1998 and 2015, Grim Fandango feels like an oddity. It was a expensive production, one that flopped financially, and that put the final nail in the adventure game’s coffin. People were done with adventure games – the move in the three-dimensional worlds created much more exciting ways of interaction, and adventure games started to feel stale and weird in comparison. For all the praise I’m giving Grim Fandango, upon replaying it I cannot help but facepalm at some of the puzzles. I mean, come on, what the hell is this supposed to be:
That said, I’m incredibly happy Grim Fandango was rereleased. It’s a true classic, a somehow timeless piece of art that showcases an era, and the height of a genre that was inevitably on the way out. You can get it on GOG.com, and you really should.